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randomized_set.py
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randomized_set.py
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#! /usr/bin/env python3
"""
Design a data structure that supports all following operations
in average O(1) time.
insert(val): Inserts an item val to the set if not already present.
remove(val): Removes an item val from the set if present.
random_element: Returns a random element from current set of elements.
Each element must have the same probability of being returned.
"""
import random
class RandomizedSet():
"""
idea: shoot
"""
def __init__(self):
self.elements = []
self.index_map = {} # element -> index
def insert(self, new_one):
if new_one in self.index_map:
return
self.index_map[new_one] = len(self.elements)
self.elements.append(new_one)
def remove(self, old_one):
if not old_one in self.index_map:
return
index = self.index_map[old_one]
last = self.elements.pop()
self.index_map.pop(old_one)
if index == len(self.elements):
return
self.elements[index] = last
self.index_map[last] = index
def random_element(self):
return random.choice(self.elements)
def __test():
rset = RandomizedSet()
ground_truth = set()
n = 64
for i in range(n):
rset.insert(i)
ground_truth.add(i)
# Remove a half
for i in random.sample(range(n), n // 2):
rset.remove(i)
ground_truth.remove(i)
print(len(ground_truth), len(rset.elements), len(rset.index_map))
for i in ground_truth:
assert(i == rset.elements[rset.index_map[i]])
for i in range(n):
print(rset.random_element(), end=' ')
print()
if __name__ == "__main__":
__test()