diff --git a/start_auto_concede.py b/start_auto_concede.py new file mode 100644 index 0000000..93d5c18 --- /dev/null +++ b/start_auto_concede.py @@ -0,0 +1,79 @@ +from utils import android_connection, global_utils +import logging +import info +import hand_cards +import time +import config +import turn +import clear_tmp +import sys + +logging.basicConfig(filename=config.project_path+'\\log.txt', filemode='w', format='%(asctime)s %(message)s', + datefmt='%m/%d/%Y %I:%M:%S %p', level=logging.DEBUG) +logging.getLogger().addHandler(logging.StreamHandler()) + +android_connection.connect() + +counter = 0 +last_move = [0, 0, 0] +while 1: + global_utils.click([284, 46]) + # Take a screenhot and get its dimensions + screenshot = global_utils.take_screenshot("tmp\\"+str(counter)+".png") + screenshot_dimensions = screenshot.shape + + # Click the icon menu to go to play if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\go_to_play_button.png', screenshot) + + # Click the play button if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\play_button.png', screenshot) + + # Click the next button if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\next_button.png', screenshot) + + # Click the collect rewards button if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\turns\\collect_rewards.png', screenshot) + + # Get the turn information, 0 if not found + player_turn = turn.get_turn(screenshot, screenshot_dimensions, False) + + # While turn not found + while player_turn == 0: + # Take a screenshot of the actual field + screenshot = global_utils.take_screenshot("tmp\\"+str(counter)+".png") + screenshot_dimensions = screenshot.shape + + # Get the turn information, 0 if not found + player_turn = turn.get_turn(screenshot, screenshot_dimensions, False) + + # Click the play button if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\play_button.png', screenshot) + + # Click the next button if its in the screen + global_utils.find_and_click( + config.project_path+'\\images\\next_button.png', screenshot) + + if player_turn == 4: + # Auto concede + global_utils.click([119, 1484]) + time.sleep(0.2) + global_utils.click([290, 1165]) + else: + screenshot = global_utils.take_screenshot("tmp\\"+str(counter)+".png") + screenshot_dimensions = screenshot.shape + + # When we get the turn, we look for the other information (mana, hand cards, fields, cards in the field) + play_info = info.get_info( + counter, screenshot, screenshot_dimensions, player_turn) + + # Play cards + last_move = hand_cards.play_cards(play_info, last_move) + + counter += 1 + # if False: + clear_tmp.clear()