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app.js
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let gameseq = [];
let userseq = [];
let btns = ["yellow", "red","purple","green"];
let started = false;
let level = 0;
let h2 = document.querySelector('h2');
let h3 = document.querySelector("h3");
document.addEventListener("keypress", function(){
if(started == false){
console.log("Game is started");
started = true;
}
levelUp();
});
function gameflash(btn){
btn.classList.add("flash");
setTimeout(function(){
btn.classList.remove("flash");
},250)
}
function userflash(btn){
btn.classList.add("userflash");
setTimeout(function(){
btn.classList.remove("userflash");
},250)
}
function levelUp(){
userseq = [];
level++;
h2.innerText = `Level ${level}`;
let span = h3.querySelector("span");
span.innerText = `${level-1}`;
let randIdx = Math.floor(Math.random() *3);
let randColor = btns[randIdx];
let randbtn = document.querySelector(`.${randColor}`);
gameseq.push(randColor);
console.log(gameseq);
gameflash(randbtn);
}
let allBtns = document.querySelectorAll('.btn');
for(btn of allBtns){
btn.addEventListener("click",btnPress)
}
function checkAns(idx){
if(userseq[idx] == gameseq[idx]){
if(userseq.length == gameseq.length){
setTimeout(levelUp,1000);
}
}else{
h2.innerHTML = `Game Over ! Your score was <b>${level}</b> <br>Press any key to start`;
document.querySelector("body").style.backgroundColor = "red";
setTimeout(function(){
document.querySelector("body").style.backgroundColor = "white";
},150);
reset();
}
}
function btnPress(){
let btn = this;
userflash(btn);
userColor = btn.getAttribute("id");
userseq.push(userColor);
checkAns(userseq.length-1);
}
function reset(){
started = false;
gameseq = [];
userseq = [];
level = 0;
}