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Describe the bug
This is a weird bug I have been encounter with this mini-game plugin. When I setup a mini-game on multiplayer mode or team mode there a bug where players after they die during the game they lose the item that I have setup the game to provide them. It's a random bug that happens.
Let say there a PvP where I have set it up so everyone receive a sword when the game starts. If someone dies they sometime loses there sword, it like disappears randomly.
To Reproduce
I've explained above.
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
Here is a recording of two games I've created having the same bug where they lose the item if they die. They aren't suppose to lose the item at all. video link -> https://imgur.com/a/M23VqRs
Server (please complete the following information):
Minigames Version: 1.16-SNAPSHOT-345
Server Type: Paper
Server Version: 1.18.1
Additional context
I hope I explained everything clearly and this bug gets fixed soon.
The text was updated successfully, but these errors were encountered:
If there were any errors in the server console, can you attach those here?
Hello,
It seems like I do not see any error on the server console. This bug seems to be like happening back and forth. Sometime the game works but sometime it doesn't which is super weird.
Okay, well I haven't seen this issue before... I'd like to test the game for myself.
Would you mind attaching the specific minigame's config.yml? (I saw you had two with the bug, just one of the affected ones would be fine). That's in your plugin folder - Minigames -> minigames -> (minigame name) -> config.yml
That way I can set up a copy of the game and look for the issue you're experiencing.
Describe the bug
This is a weird bug I have been encounter with this mini-game plugin. When I setup a mini-game on multiplayer mode or team mode there a bug where players after they die during the game they lose the item that I have setup the game to provide them. It's a random bug that happens.
Let say there a PvP where I have set it up so everyone receive a sword when the game starts. If someone dies they sometime loses there sword, it like disappears randomly.
To Reproduce
I've explained above.
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
Server (please complete the following information):
Additional context
I hope I explained everything clearly and this bug gets fixed soon.
The text was updated successfully, but these errors were encountered: