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Edit: Much later in development now, updated the help list.
Collision detection works generally, however has an offset with it. The main thing right now is fixing that offset and adding proper velocity based collision response, which should make the collision fully work with tiles. We're getting there!
In general:
Need to fix collision with geometry to make it actually work. Currently there is an offset with the current system where the collision is detected about 3 tiles to the right and 2 tiles upwards. Fixed by NaClO (thx!!!)
Need to add a new collision response system that would use velocity to ensure proper collision occurs with no jittering or getting stuck.
Once geometry collision works, need to make sure the rotation code of the rectangle works as well. Rotation is programmed! Need to get rotational velocity with collision response working.
Finally, need to add collision for other objects with the crate.
The text was updated successfully, but these errors were encountered:
Edit: Much later in development now, updated the help list.
Collision detection works generally, however has an offset with it. The main thing right now is fixing that offset and adding proper velocity based collision response, which should make the collision fully work with tiles. We're getting there!
In general:
Need to fix collision with geometry to make it actually work. Currently there is an offset with the current system where the collision is detected about 3 tiles to the right and 2 tiles upwards.Fixed by NaClO (thx!!!)Once geometry collision works, need to make sure the rotation code of the rectangle works as well.Rotation is programmed! Need to get rotational velocity with collision response working.The text was updated successfully, but these errors were encountered: