Releases: AGulev/defold-extension-unity-ads
DefUnityADS 1.3.0
New method setCallback() added.
DefUnityCallback refactoring.
When you relaunch your game directly on device from editor (dmengine) or your game resources was unloaded by system because of long waiting on background. In these cases UnityAds will be still inited (return true
after call unityads.isInitialized()
) but you have to set new one callback and unityads.setCallback(callback)
will be useful here.
DefUnityADS 1.2.0
Fixed bug with isReady(), show(), getPlacementState() without placementId parameter. You can use those methods again.
Fixed bug with UnityAds, when you try to show() before sdk initialisation.
DefUnityADS 1.1.1
Attention, now you can't use is Ready() and show() and getPlacementState() without placementId
DefUnityADS 1.1.0
Attention, now you can't use is Ready() and show() without placementId
DefUnityADS 1.0.1
Unity ADS was updated to 2.2.1
DefUnityADS 1.0.0
Version of the Unity ADS Lib 2.2
NEW: unityads.getPlacementState()
method