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Improve Barrier Particle Display #490

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merged 3 commits into from
Jun 16, 2024

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WaitingIdly
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changes in this PR:

  • makes barrier particles always display to players in Creative Mode, regardless of if they are holding a Barrier in their hand (default: false)

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what-the-diff bot commented Jun 16, 2024

PR Summary

  • Introduction of New Display Option for Barrier Particles in Creative Mode
    This update introduces a new option that significantly enhances the visualization of barrier particles when the game is in creative mode.

  • Added a Java Class to Modify Barrier Particles Behaviour
    The PR includes a new Java class called UTBarrierParticleMixin. This class has been designed to alter how Barrier Particles function within the game considerably.

  • Added a JSON File to Specify Mixin Configuration
    Alongside the newly added Java class, this PR also introduces a new JSON file mixins.tweaks.blocks.barrier.json. This file carries the necessary configuration data needed for tweaking Barrier Particle properties.

@ACGaming ACGaming merged commit 123050f into ACGaming:main Jun 16, 2024
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@WaitingIdly WaitingIdly deleted the barrier-visibility branch June 17, 2024 00:17
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2 participants