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Limit Disconnect Dupe bugfix to client side
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ACGaming committed Mar 14, 2024
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import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import net.minecraftforge.fml.relauncher.Side;

import mod.acgaming.universaltweaks.UniversalTweaks;
import mod.acgaming.universaltweaks.bugfixes.entities.disconnectdupe.mixin.PlayerListInvoker;
import mod.acgaming.universaltweaks.config.UTConfigBugfixes;
import mod.acgaming.universaltweaks.config.UTConfigGeneral;

// Courtesy of Meldexun
@Mod.EventBusSubscriber(modid = UniversalTweaks.MODID)
@Mod.EventBusSubscriber(modid = UniversalTweaks.MODID, value = Side.CLIENT)
public class UTDisconnectDupe
{
@SubscribeEvent
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