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Scoreboard #53
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not a problem on our server - this works quite fine. we run altis although. |
Space... i will check with a altis pbo.. |
stratis is a few commit's behind on altis at this moment :) |
Oh ok, but i search the solution, nothing :/ revive maybe bug with player die "suicide" i d'ont know PS : Stratis is fine 👍 |
This is already being taken into account, the problem is Bohemia's extremely-inaccurate damage sourcing method |
For example, when there's an enemy blowing up a car with a rocket, the game engine basically says to the mission "the driver of this vehicle killed himself and his occupants by spontaneously exploding", no joke. The only kills that are actually interpreted correctly are those made by direct hit with regular bullets. If your target gets revived, you get no kill. |
exactly, but what I do not understand is that the p.kill remains empty and filled it ai.kill |
i kill 3 bot and 3 players = p.kill 0 ai.kill 6 💃 |
Yeah this issue is a bit complicated to explain, it has to do with the server not recognizing the identity of some players for some reason and considering them as AI... It sometimes even affects the inventory saving system, we're trying to figure out a solution. |
cool no worries I just wanted to escalate the issue :) thanks for your jobs all |
Hello,
I have found a problem with the new scoreboard, P.kill is ever empty, only the AI.kill work ( player kill and bot kill merged..).
Regards,
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