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CurseCatcher.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<LangVersion>11.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.BaseLib" Version="5.4.21" />
<PackageReference Include="HarmonyX" Version="2.10.0" />
<PackageReference Include="RiskOfRain2.GameLibs" Version="1.3.1.275-r.0" />
<PackageReference Include="UnityEngine.Modules" Version="[2021.3.33]" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>