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pico-common.toolchain
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pico-common.toolchain
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# todo there is probably a more "cmake" way of doing this going thru the standard path with our "PICO" platform
# i.e. CMake<Lang>Information and whatnot
# Toolchain file is processed multiple times, however, it cannot access CMake cache on some runs.
# We store the search path in an environment variable so that we can always access it.
if (NOT "${PICO_TOOLCHAIN_PATH}" STREQUAL "")
set(ENV{PICO_TOOLCHAIN_PATH} "${PICO_TOOLCHAIN_PATH}")
endif ()
# Find the compiler executable and store its path in a cache entry ${compiler_path}.
# If not found, issue a fatal message and stop processing. PICO_TOOLCHAIN_PATH can be provided from
# commandline as additional search path.
function(pico_find_compiler compiler_path compiler_exe)
# Search user provided path first.
find_program(
${compiler_path} ${compiler_exe}
PATHS ENV PICO_TOOLCHAIN_PATH
PATH_SUFFIXES bin
NO_DEFAULT_PATH
)
# If not then search system paths.
if ("${${compiler_path}}" STREQUAL "${compiler_path}-NOTFOUND")
if (DEFINED ENV{PICO_TOOLCHAIN_PATH})
message(WARNING "PICO_TOOLCHAIN_PATH specified ($ENV{PICO_TOOLCHAIN_PATH}), but ${compiler_exe} not found there")
endif()
find_program(${compiler_path} ${compiler_exe})
endif ()
if ("${${compiler_path}}" STREQUAL "${compiler_path}-NOTFOUND")
set(PICO_TOOLCHAIN_PATH "" CACHE PATH "Path to search for compiler.")
message(FATAL_ERROR "Compiler '${compiler_exe}' not found, you can specify search path with\
\"PICO_TOOLCHAIN_PATH\".")
endif ()
endfunction()
# include our Platform/PICO.cmake
set(CMAKE_SYSTEM_NAME PICO)
if (NOT PICO_GCC_TRIPLE)
if (DEFINED ENV{PICO_GCC_TRIPLE})
set(PICO_GCC_TRIPLE $ENV{PICO_GCC_TRIPLE})
message("PICO_GCC_TRIPLE set from environment: $ENV{PICO_GCC_TRIPLE}")
else()
set(PICO_GCC_TRIPLE arm-none-eabi)
#pico_message_debug("PICO_GCC_TRIPLE defaulted to arm-none-eabi")
endif()
endif()
# Find GCC for ARM.
pico_find_compiler(PICO_COMPILER_CC ${PICO_GCC_TRIPLE}-gcc)
pico_find_compiler(PICO_COMPILER_CXX ${PICO_GCC_TRIPLE}-g++)
set(PICO_COMPILER_ASM "${PICO_COMPILER_CC}" CACHE INTERNAL "")
pico_find_compiler(PICO_OBJCOPY ${PICO_GCC_TRIPLE}-objcopy)
pico_find_compiler(PICO_OBJDUMP ${PICO_GCC_TRIPLE}-objdump)
# Specify the cross compiler.
set(CMAKE_C_COMPILER ${PICO_COMPILER_CC} CACHE FILEPATH "C compiler")
set(CMAKE_CXX_COMPILER ${PICO_COMPILER_CXX} CACHE FILEPATH "C++ compiler")
set(CMAKE_C_OUTPUT_EXTENSION .o)
# todo should we be including CMakeASMInformation anyway - i guess that is host side
set(CMAKE_ASM_COMPILER ${PICO_COMPILER_ASM} CACHE FILEPATH "ASM compiler")
set(CMAKE_ASM_COMPILE_OBJECT "<CMAKE_ASM_COMPILER> <DEFINES> <INCLUDES> <FLAGS> -o <OBJECT> -c <SOURCE>")
set(CMAKE_INCLUDE_FLAG_ASM "-I")
set(CMAKE_OBJCOPY ${PICO_OBJCOPY} CACHE FILEPATH "")
set(CMAKE_OBJDUMP ${PICO_OBJDUMP} CACHE FILEPATH "")
# Disable compiler checks.
set(CMAKE_C_COMPILER_FORCED TRUE)
set(CMAKE_CXX_COMPILER_FORCED TRUE)
# Add target system root to cmake find path.
get_filename_component(PICO_COMPILER_DIR "${PICO_COMPILER_CC}" DIRECTORY)
get_filename_component(CMAKE_FIND_ROOT_PATH "${PICO_COMPILER_DIR}" DIRECTORY)
# Look for includes and libraries only in the target system prefix.
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
#set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
option(PICO_DEOPTIMIZED_DEBUG "Build debug builds with -O0" 0)
# todo move to platform/Generix-xxx
foreach(LANG IN ITEMS C CXX ASM)
set(CMAKE_${LANG}_FLAGS_INIT "${PICO_COMMON_LANG_FLAGS}")
if (PICO_DEOPTIMIZED_DEBUG)
set(CMAKE_${LANG}_FLAGS_DEBUG_INIT "-O0")
else()
set(CMAKE_${LANG}_FLAGS_DEBUG_INIT "-Og")
endif()
set(CMAKE_${LANG}_LINK_FLAGS "-Wl,--build-id=none")
endforeach()
if (NOT PICO_SDK_PATH)
set(PICO_SDK_PATH ${CMAKE_CURRENT_LIST_DIR}/../pico-sdk)
endif()
# we need to do this as pico_sdk_init happens later than usual
list(APPEND CMAKE_MODULE_PATH ${PICO_SDK_PATH}/cmake)
set(32BLIT_DIR ${CMAKE_CURRENT_LIST_DIR} CACHE PATH "Path to 32blit.cmake")