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Getting Started
10Dozen edited this page Jun 14, 2016
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dzn_dynai (Dynamic AI) is the lite and user-friendly script tool to generate areas full of angry AI-controlled units.
Features:
- Single- and multiplayer compatible
- Spawn infntry and vehicles with selected crew
- Units patrol their zones, call for reinforcements if they have loses or met more powerful force
- CQB units that hold positions in houses and advance when hostiles come close enough
- Caching of units placed far from players (270+ units per mission)
- Easy to set up zone via simple html interface (using any modern web browser)
- Ability to create zone both via editor and during the mission via scripts
- Ability to control spawned units (behavior, assign new waypoints)
- Download latest master branch from repository
- Extract file to your mission folder
dzn_dynai also includes dzn_commonFunctions (obligatory) and dzn_gear (not obligatory, but allows to easilygear up spawned units with custom gear).
- Place single GameLogic object and name it - dzn_dynai_core.
- Add another GameLogic object with appropriate name (e.g. NATO_BasePatrol), use only english letters and avoid spaces and special symbols (except _).
- Synchronize GameLogic with dzn_dynai_core object.
- Place one or several triggers, that represent area where units will be spawned and what area they will patrol after.
- Synchronize trigger(s) with GameLogic.
- Go to tools and open xmlDynai.html file with any browser (e.g. Google Chrome).