Dubhe is a client-agnostic SDK that supports various platforms including browsers, Node.js, and the COCOS game engine. It provides a simple interface to interact with your Sui Move contracts.
Before using the SDK, make sure you have:
- Created and deployed your contract using the Dubhe CLI
- Obtained the
packageId
after deployment
First, define your contract's configuration using DubheConfig
:
import { DubheConfig } from '@0xobelisk/sui-common';
export const dubheConfig = {
name: 'counter',
description: 'counter',
systems: ['counter'],
schemas: {
counter: {
structure: {
value: 'StorageValue<u32>',
},
},
},
} as DubheConfig;
Generate the contract code using CLI:
dubhe schemagen --config-path dubhe.config.ts
There are two ways to initialize the Dubhe client:
- Using dynamic metadata loading:
import { loadMetadata, Dubhe, NetworkType } from "@0xobelisk/sui-client";
const network = "devnet" as NetworkType;
const packageId = "YOUR_PACKAGE_ID";
const metadata = await loadMetadata(network, packageId);
const dubhe = new Dubhe({
networkType: network,
packageId: packageId,
metadata: metadata,
secretKey: privkey
});
- Using pre-saved metadata (recommended for better performance):
import metadata from './metadata.json';
const dubhe = new Dubhe({
networkType: network,
packageId: packageId,
metadata: metadata,
secretKey: privkey
});
To call contract methods:
import { Transaction } from "@0xobelisk/sui-client";
// Create transaction
const tx = new Transaction();
const params = [/* your parameters */];
// Execute transaction
const response = await dubhe.tx.counter_system.inc(tx, params);
// For wallet integration
await dubhe.tx.counter_system.inc(tx, params, undefined, true);
const response = await dubhe.signAndSendTxn(tx);
To query contract state:
const tx = new Transaction();
const params = [/* your parameters */];
const result = await dubhe.query.counter_system.get(tx, params);
// For BCS encoded results
const decodedData = dubhe.view(result);
The SDK provides a view()
method to decode BCS-encoded return values from contract queries.
- Basic types (u8, u16, u32, u64, u128, u256)
- Boolean
- String
- Vector
- Struct
- Option
- Custom objects
// Example contract return type
struct GameState {
score: u64,
player_name: String,
is_active: bool,
items: vector<Item>
}
// Query and decode
const tx = new Transaction();
const result = await dubhe.query.game_system.get_state(tx, params);
const decodedState = dubhe.view(result);
- The current implementation cannot automatically decode enum types due to limitations in Sui metadata.
- Some complex nested structures might require additional handling.
Dubhe provides three methods for generating entity keys:
// From object ID
const objectKey = await dubhe.entity_key_from_object(objectId);
// From string data
const bytesKey = await dubhe.entity_key_from_bytes('hello');
// From number
const numberKey = await dubhe.entity_key_from_u256(123);
To query objects owned by a specific address:
const owner = "0xfa99b5b0463fcfb7d0203c701a76da5eda21a96190eb1368ab36a437cc89195e";
const ownedObjects = await dubhe.getOwnedObjects(owner);
- Use pre-saved metadata for better performance in production
- Implement proper error handling for BCS decoding
- Consider the limitations of enum type handling when designing your contract return types
For more information or support, please visit our GitHub repository or join our community channels.