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DebugInfos.json
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DebugInfos.json
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{
"1006": "[Action step]. override me",
"1007": "[Action update]. override me",
"1008": "[Action reverse]. override me",
"1100": "Expected 'data' dict, but not found. Config file: %s",
"1101": "Please load the resource first : %s",
"1102": "Effect settings not found, effects will not be imported.",
"1103": "Success to load scene: %s",
"1200": "cocos2d: Director: Error in gettimeofday",
"1204": "Running scene should not be null",
"1205": "The scene should not be null",
"1206": "loadScene: The scene index to load (%s) is out of range.",
"1207": "loadScene: Unknown name type to load: '%s'",
"1208": "loadScene: Failed to load scene '%s' because '%s' is already being loaded.",
"1209": "loadScene: Can not load the scene '%s' because it was not in the build settings before playing.",
"1210": "Failed to preload '%s', %s",
"1211": "loadScene: The scene index to load (%s) is out of range.",
"1212": "loadScene: Unknown name type to load: '%s'",
"1213": "loadScene: Failed to load scene '%s' because '%s' is already loading",
"1214": "loadScene: Can not load the scene '%s' because it was not in the build settings before playing.",
"1215": "Failed to preload '%s', %s",
"1216": "Director.runSceneImmediate: scene is not valid",
"1217": "Director._initOnEngineInitialized: renderer root initialization failed",
"1218": "Forward render pipeline initialized.",
"1219": "Deferred render pipeline initialized. Note that non-transparent materials with no lighting will not be rendered, such as builtin-unlit.",
"1220": "Failed to set shading scale, pipelineSceneData is invalid.",
"1221": "Setting orientation is not supported yet.",
"1300": "%s is not in the model pool and cannot be destroyed by destroyModel.",
"1400": "'%s' is deprecated, please use '%s' instead.",
"1404": "cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format.",
"1406": "'%s.%s' is removed",
"1408": "'%s' is removed",
"1409": "element type is wrong!",
"1502": "cc.scheduler.scheduleCallbackForTarget(): target should be non-null.",
"1503": "cc.Scheduler.pauseTarget():target should be non-null",
"1504": "cc.Scheduler.resumeTarget():target should be non-null",
"1505": "cc.Scheduler.isTargetPaused():target should be non-null",
"1506": "warning: you CANNOT change update priority in scheduled function",
"1507": "scheduler#scheduleSelector. Selector already scheduled. Updating interval from: %.4f to %.4f",
"1508": "Argument callback must not be empty",
"1509": "Argument target must be non-nullptr",
"1510": "cc.Scheduler: Illegal target which doesn't have id, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target",
"1511": "cc.Scheduler: pause state of the scheduled task doesn't match the element pause state in Scheduler, the given paused state will be ignored.",
"1513": "cc.Scheduler: scheduler stopped using `__instanceId` as id since v2.0, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target",
"1514": "since v3.8.0, `Scheduler.schedule(target, callback, interval)` is deprecated, please use `Scheduler.schedule(callback, target, interval)` instead.",
"1607": "removeFromParentAndCleanup is deprecated. Use removeFromParent instead",
"1619": "callback function must be non-null",
"1620": "interval must be positive",
"1623": "Set '%s' to normal node (not persist root node).",
"1624": "Replacing with the same sgNode",
"1625": "The replacement sgNode should not contain any child.",
"1626": "Should not set alpha via 'color', set 'opacity' please.",
"1627": "Not support for asynchronous creating node in SG",
"1632": "Node name can not include '/'.",
"1633": "Internal error, should not remove unknown node from parent.",
"1635": "reorderChild: this child is not in children list.",
"1636": "Node's zIndex value can't be greater than cc.macro.MAX_ZINDEX, setting to the maximum value",
"1637": "Node's zIndex value can't be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value",
"1638": "Private node's zIndex can't be set, it will keep cc.macro.MIN_ZINDEX as its value",
"1800": "cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard!",
"1801": "cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne!",
"1802": "cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce!",
"1803": "cc._EventListenerAcceleration.checkAvailable():_onAccelerationEvent must be non-nil",
"1900": "Invalid parameter.",
"2104": "Layer collision. The name of layer (%s) is collided with the name or value of some layer",
"2200": "Design resolution not valid",
"2201": "should set resolutionPolicy",
"2300": "The touches is more than MAX_TOUCHES, nUnusedIndex = %s",
"2402": "Forward pipeline startup failed!",
"3103": "cc.Texture.addImage(): path should be non-null",
"3119": "Lazy init texture with image element failed due to image loading failure: %s",
"3120": "Loading texture with unsupported type: '%s'. Add '%s' into 'cc.macro.SUPPORT_TEXTURE_FORMATS' please.",
"3121": "Can't find a texture format supported by the current platform! Please add a fallback format in the editor.",
"3122": "Error Texture in %s.",
"3123": "Set same texture %s.",
"3124": "Texture: setMipRange failed because base level is larger than max level",
"3300": "Rect width exceeds maximum margin: %s",
"3301": "Rect height exceeds maximum margin: %s",
"3500": "0 priority is forbidden for fixed priority since it's used for scene graph based priority.",
"3501": "Invalid listener type!",
"3502": "Can't set fixed priority with scene graph based listener.",
"3503": "Invalid parameters.",
"3504": "listener must be a cc.EventListener object when adding a fixed priority listener",
"3505": "The listener has been registered, please don't register it again.",
"3506": "Unsupported listener target.",
"3507": "Invalid scene graph priority!",
"3508": "If program goes here, there should be event in dispatch.",
"3509": "_inDispatch should be 1 here.",
"3510": "%s's scene graph node not contains in the parent's children",
"3511": "event is undefined",
"3512": "Event manager only support scene graph priority for ui nodes which contain UIComponent",
"3520": "Device Motion Event request permission: %s",
"3521": "Device Motion Event request permission failed: %s",
"3601": "The editor property 'playOnFocus' should be used with 'executeInEditMode' in class '%s'",
"3602": "Unknown editor property '%s' in class '%s'.",
"3603": "Use 'cc.Float' or 'cc.Integer' instead of 'cc.Number' please.",
"3604": "Can only indicate one type attribute for %s.",
"3605": "The default value of %s is not instance of %s.",
"3606": "No needs to indicate the '%s' attribute for %s, which its default value is type of %s.",
"3607": "The default value of %s must be an empty string.",
"3608": "The type of %s must be CCString, not String.",
"3609": "The type of %s must be CCBoolean, not Boolean.",
"3610": "The type of %s must be CCFloat or CCInteger, not Number.",
"3611": "Can not indicate the '%s' attribute for %s, which its default value is type of %s.",
"3612": "%s Just set the default value to 'new %s()' and it will be handled properly.",
"3613": "'No need to use 'serializable: false' or 'editorOnly: true' for the getter of '%s.%s', every getter is actually non-serialized.",
"3614": "Should not define constructor for cc.Component %s.",
"3615": "Each script can have at most one Component.",
"3616": "Should not specify class name %s for Component which defines in project.",
"3618": "ctor of '%s' can not be another CCClass",
"3623": "Can not use 'editor' attribute, '%s' not inherits from Components.",
"3625": "[isChildClassOf] superclass should be function type, not",
"3626": "Can't remove '%s' because '%s' depends on it.",
"3627": "Should not add renderer component (%s) to a Canvas node.",
"3628": "Should not add %s to a node which size is already used by its other component.",
"3633": "Properties function of '%s' should return an object!",
"3634": "Disallow to use '.' in property name",
"3637": "Can not declare %s.%s, it is already defined in the prototype of %s",
"3639": "Can not apply the specified attribute to the getter of '%s.%s', attribute index: %s",
"3640": "'%s': the setter of '%s' is already defined!",
"3641": "Can not construct %s because it contains object property.",
"3644": "Please define 'type' parameter of %s.%s as the actual constructor.",
"3645": "Please define 'type' parameter of %s.%s as the constructor of %s.",
"3646": "Unknown 'type' parameter of %s.%s:%s",
"3647": "The length of range array must be equal or greater than 2",
"3648": "Can not declare %s.%s method, it is already defined in the properties of %s.",
"3652": "Failed to `new %s()` under the hood, %s\nIt is used for getting default values declared in TypeScript in the first place.\nPlease ensure the constructor can be called during the script's initialization.",
"3653": "Please do not specify \"default\" attribute in decorator of \"%s\" property in \"%s\" class.\nDefault value must be initialized at their declaration:\n\n \n// Before:\n@property({\n type: cc.SpriteFrame\n default: null // <--\n})\nmyProp;\n// After:\n@property({\n type: cc.SpriteFrame\n})\nmyProp = null; // <--",
"3654": "Please specify a default value for \"%s.%s\" property at its declaration:\n\n \n// Before:\n@property(...)\nmyProp;\n// After:\n@property(...)\nmyProp = 0;",
"3655": "Can not specify \"get\" or \"set\" attribute in decorator for \"%s\" property in \"%s\" class.\nPlease use:\n\n \n@property(...)\nget %s () {\n ...\n}\n@property\nset %s (value) {\n ...\n}",
"3659": "Violation error: extending enumerations shall have non-overlaped member names or member values",
"3660": "You are explicitly specifying `undefined` type to cc property \"%s\" of cc class \"%s\".\nIs this intended? If not, this may indicate a circular reference.\nFor example:\n\n \n// foo.ts\nimport { _decorator } from 'cc';\nimport { Bar } from './bar'; // Given that './bar' also reference 'foo.ts'.\n // When importing './bar', execution of './bar' is hung on to wait execution of 'foo.ts',\n // the `Bar` imported here is `undefined` until './bar' finish its execution.\n // It leads to that\n@_decorator.ccclass // ↓\nexport class Foo { // ↓\n @_decorator.type(Bar) // → is equivalent to `@_decorator.type(undefined)`\n public bar: Bar; // To eliminate this error, either:\n // - Refactor your module structure(recommended), or\n // - specify the type as cc class name: `@_decorator.type('Bar'/* or any name you specified for `Bar` */)`\n}",
"3700": "internal error: _prefab is undefined",
"3701": "Failed to load prefab asset for node '%s'",
"3800": "The target can not be made persist because it's not a cc.Node or it doesn't have _id property.",
"3801": "The node can not be made persist because it's not under root node.",
"3802": "The node can not be made persist because it's not in current scene.",
"3803": "The target can not be made persist because it's not a cc.Node or it doesn't have _id property.",
"3804": "getComponent: Type must be non-nil",
"3805": "Can't add component '%s' because %s already contains the same component.",
"3806": "Can't add component '%s' to %s because it conflicts with the existing '%s' derived component.",
"3807": "addComponent: Failed to get class '%s'",
"3808": "addComponent: Should not add component ('%s') when the scripts are still loading.",
"3809": "addComponent: The component to add must be a constructor",
"3810": "addComponent: The component to add must be child class of cc.Component",
"3811": "_addComponentAt: The component to add must be a constructor",
"3812": "_addComponentAt: Index out of range",
"3813": "removeComponent: Component must be non-nil",
"3814": "Argument must be non-nil",
"3815": "Component not owned by this entity",
"3816": "Node '%s' is already activating",
"3817": "Sorry, the component of '%s' which with an index of %s is corrupted! It has been removed.",
"3818": "Failed to read or parse project.json",
"3819": "Warning: target element is not a DIV or CANVAS",
"3820": "The renderer doesn't support the renderMode %s",
"3821": "Cannot change hierarchy while activating or deactivating the parent.",
"3822": "addComponent: Cannot add any component to the scene.",
"3823": "The enabled component (id: %s, name: %s) doesn't have a valid node",
"3900": "Invalid clip to add",
"3901": "Invalid clip to remove",
"3902": "clip is defaultClip, set force to true to force remove clip and animation state",
"3903": "animation state is playing, set force to true to force stop and remove clip and animation state",
"3904": "motion path of target [%s] in prop [%s] frame [%s] is not valid",
"3905": "sprite frames must be an Array.",
"3906": "Can't find easing type [%s]",
"3907": "Animation state is not playing or already removed",
"3912": "already-playing",
"3920": "Current context does not allow root motion.",
"3921": "You provided a ill-formed track path. The last component of track path should be property key, or the setter should not be empty.",
"3923": "Root motion is ignored since root bone could not be located in animation.",
"3924": "Root motion is ignored since the root bone could not be located in scene.",
"3925": "Target of hierarchy path should be of type Node.",
"3926": "Node \"%s\" has no path \"%s\".",
"3927": "Target of component path should be of type Node.",
"3928": "Node \"%s\" has no component \"%s\".",
"3929": "Target object has no property \"%s\".",
"3930": "Can not decide type for untyped track: runtime binding does not provide a getter.",
"3931": "Can not decide type for untyped track: got a unsupported value from runtime binding.",
"3932": "Common targets should only target Vectors/`Size`/`Color`.",
"3933": "Each curve that has common target should be numeric curve and targets string property.",
"3934": "Misconfigured legacy curve: the first keyframe value is number but others aren't.",
"3935": "We don't currently support conversion of \\`CubicSplineQuatValue\\`.",
"3936": "Instancing/Batching enabled for non-baked skinning model '%s', this may result in unexpected rendering artifacts. Consider turning it off in the material if you do not intend to do this.",
"3937": "Previous error occurred when instantiating animation clip %s on node %s.",
"3938": "'%s' is not found from '%s'. It's specified as the root node to play animation clip '%s'.",
"3940": "Error when animation attempted to bind material uniform target: target %s is not a material.",
"3941": "Error when animation attempted to bind material uniform target: material %s has no recorded pass %s.",
"3942": "Error when animation attempted to bind material uniform target: material %s at pass %s has no recorded uniform %s.",
"3943": "Error when animation attempted to bind material uniform target: material %s at pass %s's uniform %s has no recorded channel %s.",
"4003": "Label font size can't be shirnked less than 0!",
"4004": "force notify all fonts loaded!",
"4011": "Property spriteFrame of Font '%s' is invalid. Using system font instead.",
"4012": "The texture of Font '%s' must be already loaded on JSB. Using system font instead.",
"4013": "Sorry, lineHeight of system font not supported on JSB.",
"4200": "MaskType: IMAGE_STENCIL only support WebGL mode.",
"4201": "The alphaThreshold invalid in Canvas Mode.",
"4202": "The inverted invalid in Canvas Mode.",
"4300": "Can not found the %s page.",
"4301": "Can not add a page without UITransform.",
"4302": "Can not set the scroll view content when it hasn't UITransform or its parent hasn't UITransform.",
"4303": "The %s scrollBar on the '%s' node is not available, please check it.",
"4400": "Invalid RichText img tag! The sprite frame name can't be found in the ImageAtlas!",
"4500": "Graphics: There is no model in %s.",
"4600": "Script attached to '%s' is missing or invalid.",
"4601": "Failed to load wasm module, WebAssembly is not supported on this platform, but as a fallback Asm.js module is culled by mistake.",
"4700": "The dom control is not created!",
"4800": "unknown asset type",
"4901": "loadRes: should not specify the extname in %s %s",
"4902": "No need to release non-cached asset.",
"4914": "Resources url '%s' does not exist.",
"4915": "Pack indices and data do not match in size",
"4916": "Failed to download package for %s",
"4921": "Invalid pipe or invalid index provided!",
"4922": "The pipe to be inserted is already in the pipeline!",
"4923": "Uuid Loader: Parse asset [ %s ] failed : %s",
"4924": "JSON Loader: Input item doesn't contain string content",
"4925": "Uuid Loader: Deserialize asset [ %s ] failed : %s",
"4926": "Audio Downloader: no web audio context.",
"4927": "Audio Downloader: audio not supported on this browser!",
"4928": "Load %s failed!",
"4929": "Load Webp ( %s ) failed",
"4930": "Load image ( %s ) failed",
"4932": "Since v1.10, for any atlas (\"%s\") in the \"resources\" directory, it is not possible to find the contained SpriteFrames via `loadRes`, `getRes` or `releaseRes`. Load the SpriteAtlas first and then use `spriteAtlas.getSpriteFrame(name)` instead please.",
"4933": "Download Font [ %s ] failed, using Arial or system default font instead",
"4934": "Please assure that the full path of sub asset is correct!",
"4935": "Failed to skip prefab asset while deserializing PrefabInfo",
"5000": "You are trying to destroy a object twice or more.",
"5001": "object not yet destroyed",
"5100": "Not a plist file!",
"5200": "Warning: localStorage isn't enabled. Please confirm browser cookie or privacy option",
"5201": "browser don't support web audio",
"5202": "This feature supports WebGL render mode only.",
"5300": "Type of target to deserialize not matched with data: target is %s, data is %s",
"5301": "Can not find script '%s'",
"5302": "Can not find class '%s'",
"5303": "Failed to deserialize %s, missing _deserialize function.",
"5304": "Unable to deserialize version %s data.",
"5402": "cc.js.addon called on non-object:",
"5403": "cc.js.mixin: arguments must be type object:",
"5404": "The base class to extend from must be non-nil",
"5405": "The class to extend must be non-nil",
"5406": "Class should be extended before assigning any prototype members.",
"5500": "'notify' can not be used in 'get/set' !",
"5501": "'notify' must be used with 'default' !",
"5507": "The 'default' attribute of '%s.%s' must be an array",
"5508": "Invalid type of %s.%s",
"5510": "The 'type' attribute of '%s.%s' can not be 'Number', use cc.Float or cc.Integer instead please.",
"5511": "The 'type' attribute of '%s.%s' is undefined when loading script",
"5512": "Can not serialize '%s.%s' because the specified type is anonymous, please provide a class name or set the 'serializable' attribute of '%s.%s' to 'false'.",
"5513": "The 'default' value of '%s.%s' should not be used with a 'get' function.",
"5514": "The 'default' value of '%s.%s' should not be used with a 'set' function.",
"5515": "The 'default' value of '%s.%s' can not be an constructor. Set default to null please.",
"5517": "'%s.%s' hides inherited property '%s.%s'. To make the current property override that implementation, add the `override: true` attribute please.",
"5601": "Can not get current scene.",
"5602": "Scene is destroyed",
"5603": "reference node is destroyed",
"5700": "no %s or %s on %s",
"5800": "%s.lerp not yet implemented.",
"5801": "%s.clone not yet implemented.",
"5802": "%s.equals not yet implemented.",
"5900": "MotionStreak only support WebGL mode.",
"5901": "cc.MotionStreak.getOpacity has not been supported.",
"5902": "cc.MotionStreak.setOpacity has not been supported.",
"6000": "Custom should not be false if file is not specified.",
"6001": "The new %s must not be NaN",
"6017": "Incomplete or corrupt PNG file",
"6018": "Invalid filter algorithm: %s",
"6019": "Invalid byte order value.",
"6020": "You forgot your towel!",
"6021": "Unknown Field Tag: %s",
"6022": "Too many bits requested",
"6023": "No bits requested",
"6024": "Cannot recover from missing StripByteCounts",
"6025": "Cannot handle sub-byte bits per sample",
"6026": "Cannot handle sub-byte bits per pixel",
"6027": "Palette image missing color map",
"6028": "Unknown Photometric Interpretation: %s",
"6029": "Unkown error",
"6030": "cc.ParticleSystem: error decoding or ungzipping textureImageData",
"6031": "cc.ParticleSystem: unknown image format with Data",
"6032": "cc.ParticleSystem.initWithDictionary() : error loading the texture",
"6033": "cc.ParticleSystem: not allowing create to be invoked twice with different particle system",
"6034": "cc.ParticleSystem: shouldn't be initialized repetitively, otherwise there will be potential leak",
"6035": "cc.ParticleSystem: change material failed, please use proper particle material",
"6036": "cc.ParticleSystem: life time should bigger than 1 or buffer will be insufficient",
"6400": "asset.url is not usable in core process",
"6402": "AssetLibrary has already been initialized!",
"6500": "Widget target must be one of the parent nodes of it",
"6600": "collider not added or already removed",
"6601": "Can't find testFunc for (%s, $s).",
"6700": "Can't init canvas '%s' because it conflicts with the existing '%s', the scene should only have one active canvas at the same time.",
"6705": "Argument must be non-nil",
"6706": "Priority can't be set in RenderRoot2D node",
"6800": "Callback of event must be non-nil",
"6801": "The message must be provided",
"6900": "The thing you want to instantiate must be an object",
"6901": "The thing you want to instantiate is nil",
"6902": "The thing you want to instantiate is destroyed",
"6903": "The instantiate method for given asset do not implemented",
"6904": "Can not instantiate array",
"6905": "Can not instantiate DOM element",
"7100": "%s already defined in Enum.",
"7101": "Sorry, 'cc.Enum' not available on this platform, please report this error here: <https://github.com/cocos-creator/engine/issues/new>",
"7200": "Method 'initWithTMXFile' is no effect now, please set property 'tmxAsset' instead.",
"7201": "Method 'initWithXML' is no effect now, please set property 'tmxAsset' instead.",
"7202": "Add component TiledLayer into node failed.",
"7203": "Property 'mapLoaded' is unused now. Please write the logic to the callback 'start'.",
"7210": "TMX Hexa zOrder not supported",
"7211": "TMX invalid value",
"7215": "cocos2d: Warning: TMX Layer %s has no tiles",
"7216": "cocos2d: TMXFormat: Unsupported TMX version: %s",
"7217": "cocos2d: TMXFomat: Unsupported orientation: %s",
"7218": "cc.TMXMapInfo.parseXMLFile(): unsupported compression method",
"7219": "cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported",
"7221": "cc.TMXMapInfo.parseXMLFile(): Texture '%s' not found.",
"7222": "Parse %s failed.",
"7236": "cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released",
"7237": "cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released",
"7238": "cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released",
"7239": "cc.TMXLayer.setTileGID(): invalid gid: %s",
"7240": "cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released",
"7241": "cc.TiledMap.initWithXML(): Map not found. Please check the filename.",
"7401": "Failed to set _defaultArmatureIndex for '%s' because the index is out of range.",
"7402": "Failed to set _animationIndex for '%s' because the index is out of range.",
"7501": "Failed to set _defaultSkinIndex for '%s' because the index is out of range.",
"7502": "Failed to set _animationIndex for '%s' because its skeletonData is invalid.",
"7503": "Failed to set _animationIndex for '%s' because the index is out of range.",
"7504": "Can not render dynamic created SkeletonData",
"7506": "Failed to load spine atlas '$s'",
"7507": "Please re-import '%s' because its textures is not initialized! (This workflow will be improved in the future.)",
"7508": "The atlas asset of '%s' is not exists!",
"7509": "Spine: Animation not found: %s",
"7510": "Spine: Animation not found: %s",
"7511": "Spine: Invalid input!",
"7600": "The context of RenderTexture is invalid.",
"7601": "cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;",
"7602": "Could not attach texture to the framebuffer",
"7603": "clearDepth isn't supported on Cocos2d-Html5",
"7604": "saveToFile isn't supported on Cocos2d-Html5",
"7605": "newCCImage isn't supported on Cocos2d-Html5",
"7606": "GFXTexture is null",
"7607": "readPixels buffer size smaller than %d",
"7700": "On the web is always keep the aspect ratio",
"7701": "Can't know status",
"7702": "Video player's duration is not ready to get now!",
"7703": "Video Downloader: video not supported on this browser!",
"7800": "Web does not support loading",
"7801": "Web does not support query history",
"7802": "Web does not support query history",
"7803": "The current browser does not support the GoBack",
"7804": "The current browser does not support the GoForward",
"7805": "Web does not support zoom",
"7900": "cc.math.Matrix3.assign(): current matrix equals matIn",
"7901": "cc.math.mat4Assign(): pOut equals pIn",
"7902": "cc.mat.Matrix4.assignFrom(): mat4 equals current matrix",
"7903": "cc.math.Matrix4 equal: pMat1 and pMat2 are same object.",
"7904": "cc.math.Matrix4.extractPlane: Invalid plane index",
"7905": "cc.math.mat4Assign(): pOut equals pIn",
"7906": "cc.mat.Matrix4.assignFrom(): mat4 equals current matrix",
"7907": "cc.math.Matrix4 equals: pMat1 and pMat2 are same object.",
"7908": "Invalid matrix mode specified",
"7909": "current quaternion is an invalid value",
"8000": "Can't handle this field type or size",
"8001": "No bytes requested",
"8002": "Too many bytes requested",
"8003": "Missing StripByteCounts!",
"8100": "cocos2d: ERROR: Failed to compile shader:\n %s",
"8101": "cocos2d: ERROR: Failed to compile vertex shader",
"8102": "cocos2d: ERROR: Failed to compile fragment shader",
"8103": "cc.GLProgram.link(): Cannot link invalid program",
"8104": "cocos2d: ERROR: Failed to link program: %s",
"8105": "cocos2d: cc.shaderCache._loadDefaultShader, error shader type",
"8106": "Please load the resource firset : %s",
"8107": "cc.GLProgram.getUniformLocationForName(): uniform name should be non-null",
"8108": "cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized",
"8109": "modelView matrix is undefined.",
"8200": "Please set node's active instead of rigidbody's enabled.",
"8300": "Should only one camera exists, please check your project.",
"8301": "Camera does not support Canvas Mode.",
"8302": "Camera.viewport is deprecated, please use setViewportInOrientedSpace instead.",
"8400": "Wrong type arguments, 'filePath' must be a String.",
"9000": "Stencil manager does not support level bigger than %d in this device.",
"9001": "Stencil manager is already empty, cannot pop any mask",
"9002": "Failed to request any buffer from a mesh buffer without accessor",
"9003": "The internal state of LinearBufferAccessor have severe issue and irreversible, please check the reason",
"9004": "Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: %d bytes",
"9005": "BATCHER2D_MEM_INCREMENT is too large, the Max value for BATCHER2D_MEM_INCREMENT is 2303KB (smaller than 65536 *9* 4 / 1024 = 2304KB)",
"9006": "QuadRenderData is removed, please use MeshRenderData instead.",
"9007": "Since v3.6, Because mask changes the inheritance relationship, you can directly manipulate the rendering components under the same node to complete the operation.",
"9100": "texture size exceeds current device limits %d/%d",
"9101": "The length of the TypedArrayBuffer must be an integer.",
"9201": "Cannot access game frame or container.",
"9202": "Setting window size is not supported.",
"9300": "The current buffer beyond the limit in ui static component, please reduce the amount",
"9301": "The UI has not been initialized",
"9302": "Can't getGFXSampler with out device",
"9600": "[Physics]: please check to see if physics modules are included",
"9610": "[Physics]: cannon.js physics system doesn't support capsule collider",
"9611": "[Physics]: builtin physics system doesn't support mesh collider",
"9612": "[Physics]: builtin physics system doesn't support cylinder collider",
"9613": "[Physics]: cannon.js physics system doesn't support hinge drive and angular limit",
"9620": "[Physics][Ammo]: changing the mesh is not supported after the initialization is completed",
"9630": "[Physics]: A dynamic rigid body can not have the following collider shapes: Terrain, Plane and Non-convex Mesh. Node name: %s",
"9640": "[Physics][builtin]: sweep functions are not supported in builtin",
"9641": "[Physics][cannon.js]: sweep functions are not supported in cannon.js",
"10001": "The sub-mesh contains %d vertices, which beyonds the capability (%d vertices most) of renderer of your platform.",
"10002": "Sub-mesh may include at most %d morph targets, but you specified %d.",
"11000": "WebGL context lost.",
"12001": "BlendFactors are disabled when using custom material, please modify the blend state in the material instead.",
"12002": "Can't add renderable component to this node because it already have one.",
"12004": "SubModel can only support %d passes.",
"12005": "Material already initialized, request aborted.",
"12006": "Pass already destroyed.",
"12007": "This is old usage, please swap the parameters.",
"12008": "GeometryRenderer: too many lines.",
"12009": "GeometryRenderer: too many triangles.",
"12010": "PassUtils: illegal uniform handle, accessing uniform at offset %d",
"12011": "Pass: setUniform is invoked with incompatible uniform data type for binding %d, expected type is %s",
"12012": "Can't set a material instance to a sharedMaterial slot",
"12100": "The font size is too big to be fitted into texture atlas. Please switch to other label cache modes or choose a smaller font size.",
"12101": "The asset %s has been destroyed!",
"12102": "Base pass cannot override states, please use pass instance instead.",
"12103": "Custom pipeline create shader %s failed. Please restart editor.",
"12104": "Create shader %s failed.",
"12105": "Pass resources incomplete.",
"12106": "Cannot patch non-builtin macros.",
"12107": "Custom pipeline invalid render pass, program: %s. Please restart editor.",
"12108": "Custom pipeline invalid render phase, program: %s. Please restart editor.",
"13100": "Incorrect CCON magic.",
"13101": "Unknown CCON version number: %d.",
"13102": "CCON Format error.",
"13103": "Can not encode CCON binary: lack of text encoder.",
"13104": "Can not decode CCON binary: lack of text decoder.",
"14000": "State machine matched too many transitions(greater than %s) during this frame: %s.",
"14100": "Pool.destroy no longer take a function as parameter, Please specify destruct function in the construction of Pool instead",
"14200": "Can not update a static mesh.",
"14201": "The primitiveIndex is out of range.",
"14202": "meshopt asm decoder initialized",
"14203": "meshopt wasm decoder initialized",
"14204": "meshopt decoder error: %d",
"14300": "Can not keep world transform due to the zero scaling of parent node",
"14400": "Spline error: less than 2 knots.",
"14401": "Spline error: less than 4 knots or not a multiple of 4.\n\n<!-- Rendering algorithm reserved: 15000 - 16000 -->",
"15000": "Can not find corresponding diffuse map for environment lighting, use hemisphere diffuse instead, change environment lighting type to regenerate diffuse map",
"15001": "Can not find environment map, disable IBL lighting",
"15002": "Diffuse map resource is missing, please change environment lighting type to regenerate resource",
"15003": "The shadow visible distance is so small that CSM stratification is not effective, Please change the value of shadowDistance so that it is 10 times greater than 0.1",
"15004": "The native folder may be generated from older versions, please refer https://docs.cocos.com/creator/manual/en/release-notes/ to upgrade.",
"15100": "Camera '%s' clear flag is skybox, but skybox is disabled, may cause strange background effect, please set camera clear flag to solid color.",
"16000": "'%s' is deprecated since v%s.",
"16001": "'%s' is deprecated since v%s, please use '%s' instead.",
"16002": "'%s' is removed since v%s.",
"16003": "'%s' is removed since v%s, please use '%s' instead.",
"16101": "The effect('%s') you are looking for does not exist, please confirm the effect name in the editor. NOTE: Since 3.6, the name of the built-in effect has been changed to its name in the editor, please check it out. More information please refer to https://docs.cocos.com/creator/manual/en/shader/effect-inspector.html",
"16201": "The asset replacing failed, can not found override asset('%s') for '%s'",
"16301": "node '%s' doesn't have any ModelRenderer component, this component will not work. please add ModelRenderer component first",
"16302": "There is no reflection probe in the scene or no probe is near the current object. No reflection probe will take effect on this object. Please create a new reflection probe or move existing ones closer.",
"16303": "Skin material needs floating-point render target, please check ENABLE_FLOAT_OUTPUT define in Project Settings--Macro",
"16304": "Skin material may need more accurate calculations, please select a head model of standard size, check the isGlobalStandardSkinObject option in the MeshRender component.",
"0100": "%s not yet implemented.",
"0200": "You should specify a valid DOM canvas element."
}